Border Princes Teaparty Rundown
Brad stayed around last night, as it was easier than him driving down from a world away to get to Border Princes Teaparty, so I helped him finish painting some High Elf White Lions and Spearelves to a tabletop standard. It was interesting, I’ve never really painted elves before. But on to the tournament!
My first battle was against Aubruy and his Vampire Counts. I think in any other circumstance I could have given him a closer run for his money, but the terrain layout on the board we got hamstrung me a bit. The placement of the castle terrain meant that is was almost impossible for me to get in any kind of flanking force. With the large blocks of ghouls he had, I really needed to get a flank attack in there to bring down his static combat resolution and help me destroy his units quicker.
As it was, inability to maneuver, plus Aubruy’s small quickfire Invocation casts and multiple Van Hels undid me pretty quickly. When on more open ground my knights easily destroyed a unit of wolves and skeletons in almost a single turn.
Don’t get me wrong, he was a good general. Raising in the right units, not waisting troops needlessly. But I think on a more open battlefield he would have had a much harder time. As it was, he managed to beat me quite convincingly. Until next time!
Next up was Andrew and his High Elf force. I’m pretty familiar with High Elves, as I have played against Brad’s. But Andrew’s army was a lot different to what Brad usually takes.
Like Brad, he has archers, spearelves, Silver Helms, Swordmasters and an eagle. All these familiar troops I had no problem with. He also has 2 Lion Chariots and Phoenix Guard, troops I have not faced before. It’s interesting facing elves with Fear causing troops. To top it all off, he also had two Bolt Throwers. And he managed to hit with both more often than not!
Basically, in this battle, I was absolutely trounced. Bad rolling on my part played a big party, but Andrew did have a good handle on what his army was good at. He used the eagle to redirecting perfection, and like most, assumed that his massed blocks of Always Strike First Spearelves could stand up to a combined charge of Knights of the Realm and Questing Knights. Two mid sized knight units in a combined is my signature move buddy. No one stands before that. No one.
Somehow his two Bolt Throwers managed to wipe out all my Grail Knights in the first two turns. What the hell! Brad obviously needs to go back to Bolt Thrower firing school, as this guy was just making hits like it was no big deal. I tried to use Assault of Stone to take care of them, but the elven magic was far too strong and just blocked me at every attempt.
So yes, in the end I lost by a lot. I didn’t really make many mistakes in this battle, there was just a lot of unlucky occurrences on my end that I had to deal with.
Last game was against Jason and his Warriors of Chaos. I believe Jason is Andrew’s father too. There you go.
Where as everything was going wrong in the last couple of games, everything just went right in this one. I was able to choose my deployment side, opting for the side with a hill to put my archers on. The battlefield was basically a river down the centre with three bridges to cross. I set up the Grail Pilgrims to guard on bridge, the Men-at-arms with the Damsel to defend another, and sent the majority of my cavalry over the third.
My plan was to divide Jason’s army up, as I doubted I could withstand progressive charges by blocks of Chaos Knights and Warriors. He took the bait, sending three units to deal with the Men-at-arms and Pilgrims, while lining the rest of his army up to accept multiple knight charges. With combined charge after combined charge his force just folded like a cheap lawn chair.
He had the right idea, baiting my knights with Marauder Horsemen, but put his Chaos Knights way too close behind them. When the Marauders fled a charge, the two units of knight could just redirect straight into the Chaos Knights. Personally, I think Jason’s main problem was that he has what I like to call ‘Craig Syndrome’. Like my brother Craig, he largely believes that Warhammer is a game of moving guys into combat and hitting stuff, rather than it being a game of movement. This misunderstanding of the game, and movement rules, led to a lot of his woes I think.
If he keeps at it, I think he’ll eventually get the hang of it and start to do better in a competitive environment.
As it was, I have no idea how well I did overall at the tournament. I went home with one of the consolation prizes, so “particularly poorly” comes to mind. I did get a blister pack of Dark Elf Executioners. I wasn’t too sure what I would do with them, but I showed them to Linda and she wants to paint them. So that seems fair enough, methinks.